// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil;
short i;
short walk_flag = 0;
short f1 = 0;
short f2 = 0;
short f3 = 0;

body;

beginstate INIT_STATE;

	set_name(22,"Mind Vant");

	add_range_to_group(8,10,1);
	add_range_to_group(11,13,2);
	add_range_to_group(14,17,3);

	add_range_to_group(18,21,4);

	add_range_to_group(23,27,5);
	set_name(1005,"Dera Warrior");
	set_level(1005,30);
	if (gf(76,3) > 0)
		set_attitude(1005,10);
	set_name(27,"Sage Hellebore");
	set_boss_level(27,1);
	set_new_abil(27,5);
	bless_char(27,2);
	
	set_name(31,"Damaged Construct");
	set_boss_level(31,1);
	set_attack_bonus(30,10);
	set_new_abil(31,2);
	
	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	if ((zone_clear(ME) == FALSE) && (f1 > 0) && (f2 > 0) && (f3 > 0)) {
		print_str_color("You have passed through the cells.",2);
		clear_zone(ME);	
		}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

	// if (gf(,) == 0) {
	//	if (get_ran(1,0,100) < 10)
	//		give_char_text_bubble(,"");
	//	}
	
	if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 3))) {
		last_abil = get_current_tick();
		
		walk_flag = walk_flag + 1;
		if (walk_flag == 3) {
			walk_flag = 0;
			inc_flag(76,6,1);
			if (gf(76,6) == 4)
				sf(76,6,0);
			}
		}
break;

beginstate 10;
	f1 = 1;
break;

beginstate 11;
	f2 = 1;
break;

beginstate 12;
	f3 = 1;
break;

beginstate 13;
	set_terrain_string_range("The sign says - Rejuvenation Pools.",3);
break;

beginstate 14;
	set_terrain_string_range("The sign says - Control Center.",3);
break;

beginstate 15;
	set_terrain_string_range("The sign says - .",3);
break;

beginstate 16;
	set_terrain_string_range("The sign says - .",3);
break;



//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
